First-person-shooter is set in a realistic looking environment while gameplay stays fast and arcade. It's all about team oriented multiplayer fun.
A free multiplayer/singleplayer first-person shooter, where the aim is not to produce the features and eyecandy, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine.
First-person shooter based on a modification of the Quake 2 GPL engine focusses on moving, speed and tricks in gameplay.
Up to four players can control underwater vessels, each with their own key on the keyboard. Hold down the button and release when ready to fire. Artificial intelligence does the rest.
Multiplayer first-person shooter is described as a Hollywood tactical shooter: somewhat realism based, but the motto is "fun over realism." Choose sides and load up with weapons and gear.
A multiplayer first-person shooter based on the ioquake3 fork of the id tech 3 engine. It has many game types beyond deathmatch and a lot of characters. Due to violent and racy content, it may not be suitable for children.
First-person shooter based on the Padman comic strip for the magazine PlayStation Games. The current version runs on an enhanced version of the ioquake3 engine, which is based on the Quake III Arena engine.
Realtime worms shoot-em-up is backed by an active gamers community, with dozens of levels and mods for endless gaming pleasure. The game is based on a deathmatch setting, where multiple players face off in a closed level.
A 3D deathmatch game uses excessive speeds and weapons to give intense, fast-paced action. Along with deathmatch, you can play team deathmatch, capture the flag and domination. Fight through the single player campaign, going through over 20 levels, or play online with a server browser.
In this first-person shooter, a psychic bodyguard must try to protect a VIP from a horde of zombies, snipers and other would-be assassins. Stop attackers by shooting them, knocking them unconscious or disarming them. Or take the VIP out of the line of fire.
First-person shooter originally developed by Bungie is now open source with active support. This is the app that helped keep Mac gaming alive during the troubled years of the late '90s. Bungie later went on to develop Halo for Xbox.
Side-scrolling action has you pitted against friends in one of three modes: deathmatch, king of tumblers, or last man standing. Violent, but in a fun kind of way.
A blend of team-based first-person shooter with elements of real-time strategy. Players choose from teams of aliens and humans and build structures capable of spawning. Spawn structures ensure players can rejoin the game after death.